MochiMedia Frequently Asked Questions
When was Mochi Media founded?
- Mochi Media was founded in February of 2005
What does Mochi Media do?
- Mochi Media builds technology and services around the web gaming space to further enhance and grow the industry
Who are the senior members of the management team?
- We're not big on titles since the company is so small
- Jameson Hsu - CEO, co-founder & Bob Ippolito - CTO, co-founder
What is the current state of the casual games market?
- Casual games can be broken out into two distinct categories: downloadable games and web games. The downloadable games market is quickly maturing while the web games market is growing rapidly and seeing more interest in the space from gaming companies to advertisers and even with the investment community.
What is your revenue model?
- The Mochi Media revenue model is an ad network that matches millions of gaming consumers with a global network of advertisers.
How do you price your product and services?
- The MochiAds inventory pricing depends on several factors such as demographic targeting, geo-targeting, and ad format.
Where is the company headed over the next 12 months?
- The company's goal is to continue growing and refining the ad network while maintaining a focus on building better tools and services for the game development community. We're aiming to maintain the largest network of distributed games on the web.
How many people work at Mochi Media?
- The current headcount is 12. We still have plenty of open positions and we're always looking for good people.
Where are you based?
- Mochi Media is based in downtown San Francisco, CA.
How are you funded?
- The company received a Series A of $4M from Accel in May 2005.
How much have you raised to date?
What are your revenues?
Who are your target consumers?
How are you different from your competitors?
- Mochi Media's greatest differentiator is the company's focus on serving the game development community.